Jamie
Preston
Mayor's
Commission on Literacy
Expert Trainer Assignment #5
December
12, 1997
Using
Internet Lemonade Stand to Teach Probability
Grade level
Grade 3 literacy level to GED
Objectives
1) Demonstrate that
probability predicts whether an outcome is more or less likely, but it is not a
"sure thing."
2) Work with
decimal values.
3) Reinforce skills
in note-taking and following directions.
Materials
1) A set of seven
pennies for each student or group.
2) Access to the
World Wide Web. (If there are not enough online work stations, students may
work in pairs or small groups.)
3) Students are
expected to have notebooks and pens or pencils.
Procedures
1) If there are
wide ability ranges (in terms of literacy levels or computer competence), group
low-level students with high-level students.
2) Explain that
probability is useful in making educated guesses, but it offers no guarantees.
3) Ask the
student(s) what it means to__¹ have a 50-50 chance of winning. (Winning and
losing is equally possible.) How about a 75-25 chance of winning? (Winning is
three times as likely as losing.)
4) Distribute seven
pennies to each student or group. Ask the student(s) to toss each coin and use
notebooks to record whether it was heads or tails for each.
5) Ask the
student(s) to explain why there were more heads or tails.
6) Ask the
student(s) to call up Lemonade Stand by going to a screen that has a window for
a URL and typing in www.littlejason.com/lemonade/ and Enter (or Return).
7) Click here to go
over the rules. The directions should be read aloud by the instructor or a
student, depending on student readiness. The student(s) should say what each
rule means. Explain the difference between revenues and profits.
8) Click on Click
here to return to the main page.
9) Click on Start
the game.
10) Ask each
student or group to type in a nickname_D, then click on the "Register
Me!" box.
11) For each of the
25 days, the student(s) should record the predicted chance of rain and whether
is was actually sunny or rainy, and they should note their final scores and
their profits.
12) Coach students
in playing the game, keeping in mind the objectives of the lesson.
Evaluation
1) Was each student
or group able to understand directions, probability, and decimals well enough
to complete the game? (If not, analyze the problem and provide additional
instruction before inviting a second attempt at Lemonade Stand.)
2) Write_® the
following sentence on the board or give photocopies to each student:
An 80% chance of
rain means it will definitely rain. (True or False)
If there are
differences of opinion, ask each side to explain its reasoning.
3) Ask the
student(s) to report how many times during the 25 days it rained wasn't
supposed to and it was sunny when rain was more likely.
4) Repeat Step 2,
if needed.
5) For a class:
Based on the final scores for the first game, which student (or group), do they
think will win a second game? Play again and see how the predictions match the
outcomes.
For an individual: Play again and use what you've learned about
probabilities to make a higher score.