
SOCIAL PSYCHOLOGY
Instructor: Susan Boland
Case Study 1.6
Adapted from a case study written by Erik Coats
and Robert S. Feldman in Feldman, R.S. & Regan, P.C. (1995). Social
Psychology: Student Workbook with Case Studies. Englewood Cliffs,
NJ: Prentice Hall.
·
This case study assignment
requires that you apply information from lecture and from Chapter 2
of the textbook. Read the case study carefully and answer the
questions in detail. Follow the instructions for case study
assignments in the course handout booklet. A copy of the
instructions is also on my web-page http://www.lhup.edu/sboland/
·
Avoid quoting directly from the
textbook -- write using your own words. Information taken from the
text, even if rewritten in your own words, must be credited to or
cited to the textbook authors. See the full instructions for more
information about citing the text as a reference. I also suggest
that you review the class exercise on plagiarism.
·
If you have any questions
regarding this assignment, please ask.
I am also happy to go over rough drafts of case studies with you.
If you wish me to review a rough draft, you must set up an
appointment, allowing at least 20 minutes to go over the paper with
me. Keep in mind that you may want to revise your paper after our
conference, so you should have your rough draft ready well before
the due date.
Case Study 1.6: Cindy’s Choice
Cindy is required to design, carry out,
and present the results of a research study for her senior
psychology course. She is interested in the influence of video and
computer game violence on children’s aggressive behavior, but can’t
decide which of two studies to conduct. Her father teaches 6th
grade, and Cindy thinks she could get permission from the school
district and the parents to involve her father’s students in either
study.
Study 1: Her first study idea is to have
the children keep track of the time they spend playing video or
computer games during a one-week period. The next week, she would
observe during play periods at school, and assess how aggressive
each child is. Cindy thinks she will focus on physical aggression
and will count the number of times each child hits, punches, kicks,
trips, or shoves another child.
Study 2:
Cindy’s second idea is to divide the classroom into two groups. She
would have one group play a video game containing violence, and have
the other group play a non-violent video game. Afterwards she would
give the children time to play and would again keep track of each
child’s aggressive behavior as describe above in Study 1.
1. a. One of
the studies uses a correlational design and one uses an experimental
design.
First
briefly describe each type of research design.
b. Next identify each study idea as
correlational or experimental.
c. Finally, explain the basis for
your identification. In other words, explain what makes one
of the study ideas a correlational design and the other an
experimental design.
2. a. In your
own words, define independent variable.
b. What is the independent variable in the experimental study? How
is the variable manipulated
in the study?
c.
Suggest a different variable related to children’s aggressive
behavior that a researcher could manipulate. Devise an operational
definition of the variable, that is, describe how it could be
manipulated.
3. a.
What is a dependent variable?
b. What
is the dependent variable in the experiment? How is the dependent
variable
measured?
c.
Suggest a different dependent variable (must be a social behavior)
that might be related
to playing video and computer games. How could you
measure this variable?
4.
Cindy’s instructor tells her that she must randomly assign children
to the two game-playing groups
in her second study.
- What is
random assignment? (Note: Do NOT confuse random assignment
with random sampling. They are two different processes,
used for two different purposes.)
- Why is it
important that Cindy use random assignment? Why couldn’t Cindy
just let the children choose which video or computer game they
played – what problems would this introduce?
(Be specific in your answer.
Answers that simply say that random assignment improves the
validity of a study, without explaining how, are inadequate.)
5. Suppose Cindy decides to conduct her
first study.
a.
What type of relationship would you expect that Cindy would
find between the variables of game violence and aggressive
behavior? Do you think the relationship would be positive or
negative? Explain your answer.
b.
If Cindy discovered a strong relationship between the
variables, can she conclude that playing
a certain type of game can
cause the children to act aggressively or nonaggressively?
Explain your answer.
c.
Give at least one alternative explanation for a relationship
between game violence and aggressive behavior.